AI Insights · Timothy · July 2021
Top 5 Puzzle Games in Saudi Arabia for Q2 2021
Discover the performance trends of the top 5 puzzle games on a unified platform in Saudi Arabia during the second quarter of 2021, including insights on downloads, revenue, and active users.
Throughout the second quarter of 2021, the top 5 puzzle games in Saudi Arabia demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a closer look at how each of these games performed.
Paper Fold from AI Games FZ experienced significant fluctuations in its weekly downloads, peaking at approximately 164K in mid-May. The game also saw a steady rise in weekly revenue, reaching its highest at around $36 in the same period. Weekly active users for Paper Fold peaked at roughly 471K in mid-May but showed a decline towards the end of the quarter, settling at around 210K.
Stickman Story: Island Escape by ABI GLOBAL LTD. had a strong start with weekly downloads around 83K in early April but saw a gradual decline, ending the quarter with about 20K downloads. The game’s weekly revenue peaked at approximately $36 towards the end of May. Active users followed a similar trend, peaking at 187K in early April and dropping to around 67K by the end of June.
Comics Bob from SayGames LTD maintained a consistent performance in weekly downloads, starting at around 56K and ending at about 21K. Despite no recorded revenue, the game managed to keep a steady number of active users, peaking at approximately 89K at the end of March and ending the quarter with around 42K active users.
Emoji Puzzle! by SUPERSONIC STUDIOS LTD showed a steady weekly download rate, peaking at about 46K in mid-May. The game’s weekly revenue was relatively stable, with the highest being around $42 in mid-April. The active user count remained robust throughout the quarter, peaking at approximately 169K in mid-May and ending with around 117K active users.
Water Sort Puzzle from IEC GLOBAL PTY LTD experienced a peak in weekly downloads at around 41K in mid-May. Weekly revenue for the game was highest at approximately $93 at the end of March. The game maintained a strong active user base, peaking at around 199K in late May and ending the quarter with approximately 154K active users.
The data for these insights comes from Sensor Tower, where more detailed analytics and trends can be explored.